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AFX2 T3D101 Bugs: Switch To Basic Lighting CrashAFX2 T3D101 Bugs: ZodiacPlane and Billboard AssertsAFX2 TGE152 Bugs: Resurrected NPCs Not Healing
AFX2 TGE152 Bugs: Saving Mission Also Saves Some SpellsAFX2 TGEA181 Bugs: Resurrected NPCs Not HealingAFX2 TGEA181 Bugs: Saving Mission Also Saves Some Spells
AFX: AFXDemo RoadmapAFX: GlossaryAFX: Known Bugs, Fixes, and Workarounds
AFX: Official Online Documentation
AFXDemo Roadmap: AFX+UAISK InteropAFXDemo Roadmap: AFXDemo game/core Folder
AFXDemo Roadmap: AFXDemo game/levels FolderAFXDemo Roadmap: AFXDemo game/scripts/client FolderAFXDemo Roadmap: AFXDemo game/scripts/gui Folder
AFXDemo Roadmap: AFXDemo game/scripts/server FolderAFXDemo Roadmap: AFXDemo game/shaders FolderAFXDemo Roadmap: AFXDemo game/tools Folder
AFXDemo Roadmap: Datablock CacheAFXDemo Roadmap: afxEndMissionNotify()
Main PageOriginal Main Page
Reference: AFX Effect DatablocksReference: Datablock TemplateReference: Global Preferences
Reference: Global Script ConstantsReference: Transform Modifier Datablocks
Reference: afxAnimClipDataReference: afxAnimLockDataReference: afxAreaDamageData
Reference: afxAudioBankReference: afxBillboardDataReference: afxCameraPuppetData
Reference: afxCameraShakeDataReference: afxCollisionEventDataReference: afxConsoleMessageData
Reference: afxDamageDataReference: afxFootSwitchDataReference: afxGuiControllerData
Reference: afxGuiTextDataReference: afxMachineGunDataReference: afxModelData
Reference: afxMooringDataReference: afxParticleEmitterConeDataReference: afxParticleEmitterData
Reference: afxParticleEmitterDiscDataReference: afxParticleEmitterPathDataReference: afxParticleEmitterVectorData
Reference: afxPhraseEffectDataReference: afxPhysicalZoneDataReference: afxPlayerMovementData
Reference: afxPlayerPuppetDataReference: afxProjectileDataReference: afxScriptEventData
Reference: afxStaticShapeDataReference: afxT3DLightBaseDataReference: afxT3DPointLightData
Reference: afxT3DSpotLightDataReference: afxXM AimDataReference: afxXM AltitudeConformData
Reference: afxXM BaseDataReference: afxXM BoxAdaptDataReference: afxXM BoxConformData
Reference: afxXM BoxHeightOffsetDataReference: afxXM ForceDataReference: afxXM FreezeData
Reference: afxXM GroundConformDataReference: afxXM HeightSamplerDataReference: afxXM LocalOffsetData
Reference: afxXM MountedImageNodeDataReference: afxXM OscillateDataReference: afxXM OscillateZodiacColorData
Reference: afxXM PathConformDataReference: afxXM PivotNodeOffsetDataReference: afxXM RandomRotData
Reference: afxXM ScaleDataReference: afxXM ShockwaveDataReference: afxXM SpinData
Reference: afxXM VelocityOffsetDataReference: afxXM WaveColorDataReference: afxXM WaveRiderBaseData
Reference: afxXM WaveRiderColorDataReference: afxXM WaveRiderScalarDataReference: afxXM WaveScalarData
Reference: afxXM WeightedBaseDataReference: afxXM WorldOffsetDataReference: afxXM afxXM WaveBaseData
Reference: afxZodiacDataReference: afxZodiacPlaneDataReference Guide
SpellPacks: SpellPack 1
Upkeep : Merging OverviewUpkeep : T3D Engine Modifications
User GuideUser Guide: AFX Force SystemUser Guide: Atlas Terrain
User Guide: Building-block EffectsUser Guide: Constraint SystemUser Guide: Effect Wrappers
User Guide: Effects ChoreographersUser Guide: GUI ElementsUser Guide: Hierarchy and Workflow
User Guide: Launch-time Effect ParametrizationUser Guide: Materials and ShadersUser Guide: Miscellaneous Useful Things
User Guide: OverviewUser Guide: Transform Modifiers (Xmods)
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